All we know about Resident evil 2 Remake

A large part of our childhood and love for games started with the addresses of Kapokom, it is one of the few companies that can only content with the full re-launch and remakes of its old games, and will offer unique experiences that reap fa...

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A large part of our childhood and love for games started with the addresses of Kapokom, it is one of the few companies that can only content with the full re-launch and remakes of its old games, and will offer unique experiences that reap fairy sales and wide cash acceptance, there is no doubt that they in the company know this and so they decided to launch Remake Full Resident evil 2 as there are rumors of a Remake version also for the third part of the series.
But what can we expect from this Remake? Will it be a complete re-visualization of the game? Or will it only transfer graphics to the new engine? This is what we will answer in this article and through the following lines.
The idea started on Facebook
We always say that communicating with companies is important and conveying negative thoughts and comments before positivity is a very important part of the development process and this is proven by game producer Yoshiaki “H” Hirabayashi when he directed an explicit question to fans of the series via Facebook if they would be interested in a copy of Remake and if they would be welcomed by them, The response power and high enthusiasm that the series fans answered made the product bring the idea to the company to come out in the light with a message of thanks from Hirabayashi, and for clarity the game will be a full Remake from scratch and not just an improvement in graphics, gameplay and more - think of Crash N. Sane Triology when you think In Remake - but the game will follow The main thriller with a few minor changes to the arrangement of events to keep the series lively and exciting for old players.
Animated camera from the third person perspective
One of the pillars and signs that characterized Resident Evil games in the past is the fixed camera in a different corner or corner of the room that gave you a sense of horror and not controlling the situation, this will change in this Remake, which will use a third-person moving camera like Resident Evil 4 and before that She begins to get angry at the chain and being lost a part of her identity, this change will not turn the game into a pure action game like the fourth part, but rather it will remain and will focus on the survival factor and put you in a world stronger than you by focusing on these points in the style of play, for example instead of shooting Immediately to hit your target you will have Focus your shots and try to make them hit the target easily.
Lots of puzzles and places to explore
One of the points that distinguished the original part was the presence of a lot of puzzles that need to be solved to reach the Keycards. It will give you a sense of openness and openness. You can explore secret areas and corridors and collect various resources from them as you would expect from an open world game, but of course it will not be a full open world game.
Bring back the old game to life with a darker touch
The game managed to re-introduce many of the vital and different areas of the old game with the same accuracy to be faithful to the original material as we say, but with the addition of a darker and darker touch through the clear development of the company’s engine and different lights in addition to raising the details of many of the things in the game and the stages to add a level New horror, as the game will present different shapes and different variations of rooms and different missions to give you a sense that it is a new game and not just a re-introduction.
Two lines of the story
In the past, the game presented a total of approximately four stories, depending on the character you chose and the character that the game will start with, but this will change in the new part. Instead of having two tracks for each character, you will get one path for each character, meaning that you can start the game with Leon and finish it, and from Then you start again with Claire, it is assumed that each hero will be exposed to different situations and different riddles in addition to a different set of monsters that you will face each time, but there is no information if there is a common effect between the missions of the two campaigns.
New properties
There are some new additions and new mechanics that will appear in the game. For example, when a zombie grabs you, you will use a knife to stab him to escape from it, but this knife will remain in the body of the zombies until you pull them out or even break them frequently. Of course, you can carry more than one knife together.
And given the end of the famous loading screens that enabled you to escape from the zombies if they crossed through a door, the game added a new feature to enable you to escape through the doors, which is to reinforce the doors and use wood panels to make them resist the breakage and the danger coming from the enemies, and you will also be able to make Gunpowder gunpowder. To help you create new types of weapons to confront enemies.
Several new ways to solve puzzles will also emerge with new tools and weapons.